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Advanced [show]


Wrenn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Impeccable. Bonds: Poor, Nature, Adventurer. Occupation: Servant

Voice: Raspy

Attributes [hide]

Wrenn Musgraben, Male Gnome Ranger 5
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 17 (+3)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Amnon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports tan clothing, slightly heavier than average wear. He wears a feathered hat to cover his moderate length brown hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. Amnon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Amnon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Amnon Ideal, Male Tiefling Aristocrat 4
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)10 (+0) 19 (+4)13 (+1)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" eastern man, he wears a worn and beaten armor. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Adrik Torevir, Male Dwarf Paladin 3
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Mindartis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. He has a hunchback. His moppish auburn hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Rich, Slave. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Mindartis Dalanthan, Male Elf Paladin 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs


Abad Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He prefers to wear white clothing when he does not wear armor. His blue hair is long and unkept. His silver eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: To be a Farmer again; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Abad Flaw, Male Tiefling Sorcerer 17
Medium (6'1") Tiefling, Neutral Evil (CR 17)
Armor Class 12
Hit Points 78 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Investigation +7, Survival +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 1800 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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