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Advanced [show]


Dûgza Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan wide-brimmed hat and tan clothes. He is an epitome of beauty. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the east. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Dûgza was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and a deep hatred of dire rats

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Family, Enemies. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dûgza Hastings, Male Half-Orc Bard 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Ghâm Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a violet shirt with thin green vertical stripes and brown pants. He has a hunchback. His hair is white and very short. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and he is content

Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Poor. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Ghâm Davenport, Male Half-Orc Druid 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 40 gp.


Social Check DCs


Shadow Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: He got into the Weaver business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Shadow Of Ale, Male Tabaxi Commoner 12
Medium (6'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 65 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)21 (+5) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Investigation +6, Performance +6
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +8 / 3d10+4, Ranged +9 / 3d10+5, Grapple +5

Possessions: 4000 gp. Coral (120 gp). Banded agate (15 gp). Deep blue spinel (1300 gp). Moonstone (80 gp). Rhodochrosite (15 gp). Pink pearl (120 gp). Golden pearl (120 gp).


Social Check DCs


Art Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears skinny pants and wears a red and grey robe with the hood down. His black fur has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of western immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Weaver. He struck the Weaver job and began his own company from there.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Insomniac, Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Art Of Clay, Male Tabaxi Expert 6
Medium (6'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. Blue sapphire (800 gp). Black opal (800 gp). Jasper (80 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Tim Dryden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and he perpetually has his scythe ready. His golden hair is smooth and relatively long. He has violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Gardener, who enjoyed hunting, Tim was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Tim Dryden, Male Human Monk 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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