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Advanced [show]


Marbas Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries swords. His white hair is long and unkept. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the west. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Marbas Shame, Male Tiefling Fighter 7
Medium (6'8") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 25 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Tourmaline (50 gp). Silver pearl (50 gp). Obsidian (11 gp). Red spinel (50 gp). 1 Minor magic item.


Social Check DCs


Gunter Marley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Herbalist. With bright white hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: Gunter was raised in a hard working conservative environment. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and to unite with his brother

Flaws: Insane. Bonds: Job, Immigrant, Attractive, Family. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Gunter Marley, Male Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp. Onyx (40 gp). 4 Antitoxin.


Social Check DCs


Astar Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Priest uniform. His chestnut hair is matted, messy, and big. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Priest, Astar learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Astar Chance, Male Tiefling Monk 7
Medium (5'6") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (1100 gp). Banded agate (8 gp). Iolite (50 gp).


Social Check DCs


Tharivol Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many green ritualistic tattoos. He wears a worn and beaten armor. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Impulsive. Bonds: Rich, Religious, Guardian, Has a crush. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Tharivol Casilltenirra, Male Elf Cleric 13
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Rhodochrosite (16 gp). Smoky quartz (70 gp). Bloodstone (70 gp). Violet garnet (700 gp). Moss agate (16 gp).


Social Check DCs


Karg Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He sports a flattop hair cut. He has a dull look in his hazel eyes.

Personality: He has always had a great fascination with Half-Orc culture. He has a minor phobia of water and hates getting wet.

History: Karg was raised in a hard working conservative environment. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He wants to get laid; and balancing his hectic life and new dyer responsibilities is difficult

Flaws: Racist, Fearful. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Karg Ramsey, Male Half-Orc Bard 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 9 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Blue quartz (16 gp). Onyx (30 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs

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