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NPC Generator

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Advanced [show]


Srorthen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He carries with him a set of whips on his belt, each one with a ruby on the hilt. His black crest is long and unkept. His fierce gold eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Srorthen Fharngnarthnost, Male Dragonborn Expert 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)19 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Thervan Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has moderate length auburn hair. He has a dull look in his green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Bounty Hunter, who enjoyed hunting, Thervan was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Joker, Entrepeneur. Bonds: Nature, Immigrant. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Thervan Amakiir, Male Half-Elf Rogue 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 97 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Aquamarine (1500 gp). Sardonyx (60 gp). Sardonyx (60 gp). Tiger eye turquoise (16 gp). Jasper (60 gp). Black pearl (1500 gp). Blue sapphire (1400 gp). Rhodochrosite (16 gp). Fiery yellow corundum (1400 gp). Citrine (60 gp). Alexandrite (1500 gp). Malachite (16 gp). Black star sapphire (1400 gp). Coral (110 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a small hat to cover his moderate length green crest. His red unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Bidreked Vangdondalor, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 14 (+2)14 (+2) 18 (+4)12 (+1)
Skills Insight +7, Nature +5
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 14000 sp. Red garnet (70 gp). Zircon (80 gp). Coral (70 gp). Coral (70 gp). Black pearl (900 gp). Fiery yellow corundum (1300 gp). Zircon (80 gp). Lapis lazuli (7 gp).


Social Check DCs


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his spear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His hair is short and auburn. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Criminal record, Military, Adventurer. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Nuraval Morigak, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has moderate length golden hair. His eyes, though not visible through his cowl, are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. When Gilthur reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Military. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1700 sp.


Social Check DCs

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