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NPC Generator

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Advanced [show]


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Passionate, Philantrophist, Gifted. Bonds: Poor. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Adelard Barton, Male Human Warrior 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Hubert Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his white hair to look like a famous performer. His half smiles and amber eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Body Guard business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Hubert Bulsara, Male Half-Elf Expert 8
Medium (5'10") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7

Possessions: 400 gp.


Social Check DCs


Curran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Curran is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his mother.

History: Curran was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Curran was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Curran Warmwater, Male Halfling Rogue 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Hematite (16 gp).


Social Check DCs


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He has a hunchback. His moppish white hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the west, but his parents moved at a very young age to the south. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Umpen Murnig, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 3 Holy water. 2 Tanglefoot bags.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His cinnamon fur is unkempt and raggedy. His copper eyes peer out from beneath his broad black hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: Spear was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Spear In the Wind, Male Tabaxi Ranger 7
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold dragon comb with red garnet eye (1300 gp). Sapphire pendant on gold chain (2200 gp). Solid gold idol (700 gp).


Social Check DCs

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