Pushkrimp Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears a lot of dark rich colors, with gold accents. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Unemployed.
Flaws: Disease, Antagonistic, Insomniac. Bonds: Attractive, Has a crush. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 9)
Armor Class 13
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 180 pp. 1 Minor magic item.
Shaká Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy red hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away.
Ideals: Entrepeneur, Logical. Bonds: Attractive, Enemies, Rich. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 11000 cp.
Burgell Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. He is bald on top and has large golden tufts of hair around his ears. His blue eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with writing.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his sister; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Athletic, Artistic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Sylvan, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. Blue quartz (9 gp). Rose (50 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pallabar Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His hair is auburn and curly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic, Ugly, PTSD. Bonds: Nature. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 88 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Gnome, Halfling
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1
Possessions: Pink pearl (120 gp). Bloodstone (70 gp). Golden pearl (120 gp). Smoky quartz (70 gp). Azurite (5 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Aquamarine (1600 gp). White opal (500 gp). Smoky quartz (70 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Amnon Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his sickle, and carries sickles. He wears a top hat to hide his balding. His black eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: Born in the south his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Poor. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp. Chrysoberyl (40 gp). Moonstone (40 gp). Aquamarine (1100 gp). Azurite (8 gp). Lapis lazuli (8 gp).
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