Great Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized opal on his right hand. His red fur is long and unkept. His eyes are likewise amber.
Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born in the south to a Tanner, Great learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Alexandre Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. He is portly but not overly obese. His white hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Alexandre studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Fire opal pendant on a fine gold chain (1600 gp). A delicate silver chain set with a tourmaline (10 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and silver with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fulbar took refuge in the old dungeon and found the beat up longbow and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Shy, Disease. Bonds: Attractive, Rich, Nature. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Solomon Gyula, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tattered old clothes. He keeps his brown hair in a pixie cut. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.
History: When he was but 6 years old his parents immigrated from the south. After coming to the age of reason, Solomon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and expand his business
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp.
Kyle Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His black hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Ugly, Insomniac, Shy. Bonds: Military, Adventurer. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
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