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Advanced [show]


Fibblestib Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light green in addition to tight pants. He has styled his auburn hair well, parting it to the left. This gray eyed easterner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Fortune-teller and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Depressed, Antagonistic. Bonds: Attractive, Has a crush, Mentor, Job. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Fibblestib Musgraben, Male Gnome Warlock 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills History +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 300 gp.


Social Check DCs


Abad Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of southern immigrants he idolized his father. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Abad Dodge, Male Tiefling Paladin 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Auran, Sylvan, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has yellow fur. He wears large thick round spectacles.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: He was raised in a white middle class family as the only child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Cask Wing, Male Tabaxi Warlock 17
Medium (5'4") Tabaxi, Lawful Evil (CR 17)
Armor Class 11
Hit Points 98 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills History +8, Perception +9
Senses Passive Perception 19
Languages Common, Goblin, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: Black opal (1600 gp). Black pearl (400 gp). Jasper (70 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Iolite (70 gp). Iolite (70 gp). Deep green spinel (150 gp). Onyx (70 gp). Eye agate (13 gp). Deep blue spinel (400 gp). Golden pearl (150 gp). Rock crystal (70 gp). Blue-white diamond (2000 gp). Black pearl (400 gp). Moss agate (13 gp). Aquamarine (400 gp). Iolite (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Flame Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His brown fur is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Flame was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.

Motivation: To pay off his debts; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Enemies, Family, Debt. Occupation: Miner

Voice: Stutters

Attributes [hide]

Flame Shore, Male Tabaxi Barbarian 7
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5

Possessions: 300 gp. Iolite (70 gp). Brown-green garnet (90 gp). Smoky quartz (70 gp). Malachite (7 gp).


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red coat over a black low-cut shirt, and a small hat upon his head, and a wedding ring on his left hand. He wears his black fur up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and his relatives are trying to arrange a marriage

Bonds: In love, Religious, Job, Poor, Family. Occupation: Weaver

Voice: French accent

Attributes [hide]

Moon In the Wind, Male Tabaxi Expert 6
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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