Oblar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple tan robe with green stripes complete with hood. He wears a colorful flower in his red hair. His blue eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: He was born in the west, but his parents moved at a very young age to the east. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the west; and to share knowledge with the world
Ideals: Passionate, Gifted, Logical. Bonds: Immigrant, Attractive. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Uthemar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and white handkerchief worn on his left side. He carries a battered monstrous two handed axe and tarnished bastard sword as well. His golden hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a font of random trivia from the lore and stories he has discovered
History: Uthemar was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Uthemar was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry his brother to traveling adventurers; and to share knowledge with the world
Ideals: Fighting, Justice, Logical. Bonds: Job, Military, Family. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Ogbur Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair, when down, is lengthy. He has gleaming, smiling gray eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Ogbur does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Ogbur reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1200 gp. Brass mug with jade inlays (100 gp).
Oloric Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His tied-back hair is red. He has blue eyes and a brown hat with a violet feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Family. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1 Chain shirt.
Adrex Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He has styled his green crest well, parting it to the left. He has red eyes and a white hat with a red feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Adrex is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and regain custody of his daughter
Bonds: Attractive, Adventurer, Family, Rich, In love. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 75 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1400 gp. Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
