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Advanced [show]


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, tan cloak. His hair is black and very short. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the east. Arannis was born on a far northern desert where he grew up under the tutelage of his mother, an expert Tailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Arannis Qualanthri, Male Elf Warrior 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Zogdûsh Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Dilettante job and began his own company from there.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business

Ideals: Pacifist. Flaws: Insomniac. Bonds: In love, Job, Military. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Zogdûsh Bradley, Male Half-Orc Ranger 10
Medium (5'8") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Jeweled gold crown (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kildrak was born the youngest of three triplets. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Kildrak Helcral, Male Dwarf Bard 5
Medium (4'4") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp. Black pearl (1200 gp).


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Animal Trainer. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Windy was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and further expansion of business

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Military. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Windy Timber, Male Tabaxi Warrior 9
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 190 pp. Lapis lazuli (16 gp). Malachite (16 gp). Violet garnet (700 gp). Aquamarine (700 gp). Freshwater pearl (16 gp).


Social Check DCs


Geoffrey Conway, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey small hat and grey clothes. With bright auburn hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Seeks redemption; and expand his business

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Criminal record. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Geoffrey Conway, Male Human Wizard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Jet (150 gp).


Social Check DCs

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