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Advanced [show]


Oren Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green tunic with brown highlights, and long green pants that bunch up around his shoes. He keeps his long red hair kept up in a rat tail. His thin eyebrows rest above his beady blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Oren Fatrabbit, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50 pp. Malachite (5 gp).


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a long, black, dusty cloak. He has no hair. His eyes are gray and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east to a Guard, Fargrim learned a great deal about his mother's area of expertise. Fargrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Guard soon after.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Fargrim Torunn, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Jet (40 gp). 1 Breastplate.


Social Check DCs


Harvest Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a top hat to cover his moderate length white fur. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Harvest Paws, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. Pink pearl (160 gp). Chrysoprase (40 gp). Violet garnet (1200 gp). Amber (160 gp). Sardonyx (40 gp). Violet garnet (1200 gp). Blue star sapphire (600 gp). Blue star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered black stockings. His silver hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: Morgran lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Logical. Flaws: Insomniac. Bonds: Family, Religious. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Morgran Rubyeye, Male Dwarf Bard 8
Medium (3'11") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His clothes are grease stained in places. He has a small bristly mustache and wavy white hair. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Bernard Berevan, Male Half-Elf Druid 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4000 cp. Lapis lazuli (13 gp). Chrysoprase (40 gp). Star rose quartz (40 gp).


Social Check DCs

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