Qualen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He usually wears his green robe and has his pickaxe always slung over his shoulder. His blonde hair is still thick. He has green eyes and a green hat with a tan feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Persistence, Athletic. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 124 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 3000 gp. Golden yellow topaz (1400 gp). Jade (150 gp). Eye agate (13 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Blue quartz (13 gp). Rhodochrosite (13 gp). Chrysoprase (80 gp). Fire opal (900 gp). Eye agate (13 gp).
Shump Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is physically well-built. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and amber eyes are beguiling and draw you in.
Personality: Shump hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He believes the world needs to unite to get rid of giants once and for all.
History: Shump was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Enemies, Family, Criminal record. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 72 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Bloodstone (20 gp). Chalcedony (20 gp). Pink diamond (2000 gp). Star rose quartz (20 gp). Azurite (5 gp). 1 Medium magic item.
Melech Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a tight fitting tan shirt and pants. He keeps his blue hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.
History: His mother raised him in a mountain cabin. When Melech reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying sister.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Military, In love. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Heian Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His black hair is slicked back into a classic pompadour. His eyes are likewise gray.
Personality: Heian hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. As long as the job gets done he does not care how it got done.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A deep hatred of orcs; and revenge
Ideals: Artistic, Professionalism. Bonds: Family, Adventurer, Enemies. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp.
Ombul Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He wears a feathered hat to cover his moderate length black hair. He has blue eyes and a grey hat with a white feather.
Personality: Eccentric and domineering, Ombul will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Tailor, Ombul learned a great deal about his father's area of expertise. When Ombul reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Tailor.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Bonds: Rich, Job, Military. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
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