Rael Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears pastel leather gloves, a pastel jacket, and tight pants. He sports a long blonde beard, and similarly colored long hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Rael was born with his father's beautiful face. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by drow. Rael was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against drow
Flaws: Insomniac. Bonds: Attractive, Enemies, Religious. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Bloodstone (30 gp). Tiger eye turquoise (13 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.
Ghash Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.
Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast forest. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed. Bonds: Nature, Job. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. White pearl (110 gp). Moss agate (6 gp). Silver pearl (110 gp). Rich purple corundum (1500 gp). 1 Climber’s kit. 1 Superior lock. 1 Masterwork Artisan’s tools.
Ernest Clifton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. He is physically well-built. His golden hair is cut short with large spiked bangs in the front. His eyes are brown and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 90 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He keeps his red hair in a pixie cut. He has gleaming, smiling brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Military, Adventurer, Job. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 10000 sp. Rich purple corundum (1000 gp).
Flame Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His gray fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of a Knight, who enjoyed hunting, Flame was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Nature. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 25000 cp. 1 Minor magic item.
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