Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a white tunic with yellow highlights, and long green pants that bunch up around his shoes. He carries with him a set of whips on his belt, each one with a amber on the hilt. His hair is chestnut and curly. His blue eyes peer out from beneath his feathered white hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he has a crush on the local layabout
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Fivin Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears skinny pants and wears a black and blue robe with the hood down. His auburn hair is smooth and relatively long. He has brown eyes.
Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Just what you see.
Jade Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Glassblower uniform. He keeps his long white fur kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Glassblower business at a young age. He worked as a nervous Glassblower and found it very stressful. He became a Glassblower soon after.
Motivation: He wants to get laid; and further expansion of business
Ideals: Athletic. Flaws: Fearful. Bonds: Job, Attractive, Has a crush. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 30000 cp. Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is bald on top and has large silver tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was raised in a mountains tribe. A freak accident while working with his Barrister father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alberich was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Radomir Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear black tank tops with blue pants. His black hair is lengthy. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Debt, Family. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 52 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 900 gp. Jasper (60 gp). Onyx (60 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
