Zook Offund, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky white painted plate armor. His hair is brown and curly. His brown eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made him what he is. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Mentor, Adventurer. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Star rose quartz (80 gp). Rock crystal (80 gp). Freshwater pearl (11 gp).
Faran Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail, and sports empty pouches on his belt. He has a long golden beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted martial powers by his dying sister.
Motivation: He seems to be bored by most things.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Debt. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Trail Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur is braided into rings. His fierce copper eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.
History: The child of northern immigrants he idolized his mother. Trail was born on a far northern desert where he grew up under the tutelage of his mother, an expert Carpenter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Greedy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1000 gp. Chrysoberyl (160 gp). Deep blue spinel (300 gp). Tiger eye turquoise (9 gp). Aquamarine (300 gp). Carnelian (40 gp). Rock crystal (40 gp). 1 Minor magic item.
Krimmon Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. With a patchy blonde beard and wild blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.
History: He comes from a rich southern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Fighting, Disciplined, Impeccable. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 11)
Armor Class 14
Hit Points 43 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1400 gp. Violet garnet (400 gp). Tiger eye turquoise (11 gp). Eye agate (11 gp). Blue quartz (11 gp).
Rendar Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rendar took refuge in the large cave and found the beat up kukri and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. Bloodstone (20 gp). Hematite (6 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
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