Percival Cason, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears green painted combat armor at almost all times. He has a hunchback. His white hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his music dream.
Motivation: He is content.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 17 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 50 pp. Pink pearl (120 gp). Chrysoprase (50 gp). Golden yellow topaz (700 gp). Rose (50 gp). Chrysoprase (50 gp). Red spinel (120 gp). White pearl (120 gp). Rhodochrosite (10 gp). Sard (50 gp). Deep blue spinel (700 gp).
Zephan Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. Zephan was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Scribe. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Insomniac, Disease. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Norkruuth Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears tan trousers with red and green striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His red crest is slicked back into a classic pompadour. His eyes are a pleasant gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Bellfounder, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Caeldrim Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears brown leather gloves, a brown jacket, and tight pants. He has a small bristly mustache and wavy chestnut hair. His blue eyes lackadaisically let the world flow into them.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has all his life been fascinated with music.
History: Caeldrim was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: A deep hatred of illithids; and to reunite with his absent mother
Ideals: Athletic, Artistic, Logical. Bonds: Enemies, Family. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 220 pp. Malachite (4 gp). Star rose quartz (50 gp). Blue quartz (4 gp).
Melech Bright, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and revenge
Ideals: Fighting. Flaws: Terse. Bonds: Criminal record, Job, Enemies. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!