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NPC Generator

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Advanced [show]


Radomir Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Addict, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Radomir Hogcollar, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Banded agate (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Heward Winchester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright yellow suits and hats. His blonde hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Heward Winchester, Male Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 12 (+1)17 (+3)
Skills Arcana +6, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. 1 Average lock.


Social Check DCs


Efferil Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Efferil is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Efferil was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Attractive, Military. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Efferil Amakiir, Male Half-Elf Aristocrat 15
Medium (5'3") Half-Elf, Lawful Evil (CR 15)
Armor Class 14
Hit Points 118 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Athletics +7, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling, Goblin
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +6

Possessions: 5000 gp. Gold and topaz bottle stopper cork (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Black velvet mask with numerous citrines (170 gp). A necklace of small pink pearls (5000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A delicate silver chain set with a tourmaline (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Jeweled gold crown (2000 gp). Sapphire pendant on gold chain (2500 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs


Solomon York, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's mother didn't care for him much, and the feeling was mutual. He has never given up on his singing dream.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Solomon York, Male Human Paladin 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Naal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of bows on his belt, each one with a topaz on the hilt. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Jeweler, Naal learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and to be a bounty hunter again

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Family, Religious. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Naal Mellerelel, Male Elf Cleric 7
Medium (4'11") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Arcana +7, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome, Gnoll, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs

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