Orthog Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 15 years.
Motivation: To prove his worth to the world; and to be a locksmith again
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 400 gp. Red-brown spinel (70 gp). Jacinth (2000 gp). Aquamarine (800 gp). Deep blue spinel (800 gp).
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes peer out from beneath his top black hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Joker, Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Slave. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold and topaz bottle stopper cork (300 gp).
Rael Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his chestnut hair well, parting it to the right. His eyes are amber and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Rael is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the east to a Stableman, Rael learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Family, Job. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1700 sp. 1 Superior lock.
Enialis Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Enialis was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Enialis took refuge in the old dungeon and found the beat up greatsword and armor he uses now. After a long history of fighting, Enialis and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Disciplined. Flaws: Impulsive, Antagonistic, Depressed. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Rolen Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has a silver handlebar mustache and slicked back silver hair. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Athletic, Opinionated, Philantrophist. Bonds: Attractive, Slave, Nature. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Jade (90 gp). Peridot (60 gp). 1 Breastplate. 1 Half-Plate.
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