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NPC Generator

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Advanced [show]


Reirak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 4 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He has a crush on the local Fletcher.

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Immigrant, Religious. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Reirak Torevir, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)8 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp.


Social Check DCs


Cockaby Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Cockaby has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence, Artistic. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Cockaby Welber, Male Gnome Wizard 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Darkwood Shield.


Social Check DCs


Pallabar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: Pallabar was born in the east. At a young age he loved to build and create. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he feels threatened by others

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Pallabar Ironhide, Male Gnome Paladin 10
Small (3'8") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 97 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 800 gp.


Social Check DCs


Olunt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His silver hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Olunt was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Gifted, Fighting. Bonds: Attractive, Religious, Military. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Olunt Helcral, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 20 (+5)17 (+3) 16 (+3)6 (-2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


Burto Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is still thick. His eyes are amber and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker, Entrepeneur. Bonds: Rich, Slave. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Burto Underbough, Male Halfling Adept 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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