Darrak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy blonde hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Jeweler in town.
History: Gifted from a young age, Darrak studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Jeweler job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Optimist, Gifted. Bonds: Job, Religious. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 400 gp.
Dworic Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Fortune-teller does. His chestnut hair is cut short. His violet eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dworic's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Skog Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His chestnut hair, when down, is lengthy. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Skog hails from a village terrorized by brigands. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Skog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Religious, Enemies. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Az-Bror Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is silver. His brown eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Antagonistic, Shy, Racist. Bonds: Poor, Guardian. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 sp.
Delg Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Glassblower profession.
History: His mother raised him in a mountain cabin. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Glassblower again; and sabotage a competitor
Flaws: Ugly, Insane, Shy. Bonds: Job, Nature. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
