Mordai Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a black tunic with brown highlights, and long grey pants that bunch up around his shoes. His whole body is exceptionally muscular. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.
History: The child of western immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well; and he's looking for his big break
Flaws: Shy, Lazy. Bonds: Immigrant, Attractive, Family, Adventurer. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 83 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1300 gp.
Henry Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 96 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 180 pp.
Beiro Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Beiro grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 9000 sp. Aquamarine (1100 gp). Banded agate (13 gp). Lapis lazuli (13 gp). Smoky quartz (70 gp). Blue diamond (3000 gp). Alexandrite (1100 gp). Iolite (70 gp). Rhodochrosite (13 gp).
Ethereal Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey costume with the symbols of his god on his torso. His yellow fur is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are amber.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ethereal was born on a far southern mountains where he grew up under the tutelage of his father, an expert Body Guard. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Flaws: Ugly, Secretive. Bonds: Enemies, Job, Immigrant. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 800 sp. Red-brown spinel (150 gp). 1 Bullseye lantern.
Dabbledob Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large brown tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Dabbledob is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
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