Rangrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a black small hat and black clothes. He sports a flattop hair cut. He has several tiny ruby earrings on each ear.
Personality: This man loves dancing and to teach people dancing more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Hedonist. Bonds: Rich, Nature, Enemies. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 180 gp.
Chem Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He keeps his red hair in a flapper bob. His thin eyebrows rest above his beady red eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.
History: Born in the north to a Scribe, Chem learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Criminal record, Job. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 15)
Armor Class 12
Hit Points 114 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 2000 gp. Violet garnet (900 gp). Moss agate (15 gp). Deep green spinel (90 gp). Blue sapphire (1300 gp). Alexandrite (900 gp). Star rose quartz (60 gp). Carnelian (60 gp). Smoky quartz (60 gp). Lapis lazuli (15 gp). Bloodstone (60 gp). Freshwater pearl (15 gp). Malachite (15 gp). Red-brown spinel (90 gp). 1 Medium magic item.
Astar Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. Beneath his clothing is a huge mess of scar tissue. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.
History: Astar was raised in a hard working conservative environment. A gifted student he started as a Bellfounder, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly. Bonds: Slave, Job, Criminal record. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp. Brass mug with jade inlays (100 gp). 1 Chain shirt.
Aelar Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered yellow stockings. He is physically well-built. His tied-back hair is auburn. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Aelar was born on a far southern island where he grew up under the tutelage of his mother, an expert Adventurer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage
Flaws: Ugly, Addict, Fearful, Disease. Bonds: Immigrant. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 7 (-2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Draconic
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Oloric Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He carries with him a set of lances on his belt, each one with a jet on the hilt. He wears a feathered hat to hide his balding. His brown eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Oloric lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has worked as a Healer like his father before him.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and doesn't want to be a healer and was forced into it by his family
Ideals: Fighting. Flaws: Racist. Bonds: Job, Religious, Family, Adventurer. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 71 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +4
Possessions: A miniature golden chest with tiny emeralds lining the top (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!