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NPC Generator

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Advanced [show]


Dadalan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His crest is black, silky, and of moderate length. His eyes are a pleasant red.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Dadalan Wivvyrholdalphiax, Male Dragonborn Paladin 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'11" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy blue hair. His ears are large.

Personality: Zephan wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zephan took refuge in the old dungeon and found the beat up mace and armor he uses now. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Zephan Honor, Male Tiefling Rogue 9
Medium (5'11") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +6

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He got into the Hunter business at a young age. Paggen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job, Criminal record. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Paggen Folkor, Male Gnome Paladin 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)17 (+3) 14 (+2)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 210 gp.


Social Check DCs


Mormo Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His silver hair is greasy and uncared for. His white eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Mormo began to lead the lost caravan. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Mormo Fright, Male Tiefling Paladin 7
Medium (5'4") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 10 (+0)20 (+5)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Giant, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Alston Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His white hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Ideals: Athletic. Flaws: Disease, Ugly. Bonds: Criminal record, Adventurer. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Alston Reese, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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