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NPC Generator

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Advanced [show]


Barfa Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green painted combat armor at almost all times. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Barfa was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has worked as a Mortician like his father before him.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Barfa Walpole, Male Half-Orc Rogue 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is short and white. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north, but his parents moved at a very young age to the east. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and retire the richest man in the north

Ideals: Entrepeneur. Bonds: Attractive, Family, Immigrant. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Kellen Nucklestamp, Male Gnome Wizard 9
Small (3'7") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 54 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 800 gp. Golden pearl (120 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp).


Social Check DCs


Percival Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Flaws: Racist. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Percival Hadley, Male Human Ranger 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Theodoric Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His head has been shaved. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Blackwood, Male Human Paladin 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Uraim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Blacksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Uraim Torunn, Male Dwarf Sorcerer 11
Medium (4'0") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 75 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 250 pp.


Social Check DCs

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