Harbek Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is wearing a long, blue, dusty cloak. He has a hunchback. His silver hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Logical, Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Kyle Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (90 gp).
Eldon Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Gnomish culture. He would rather hide behind his crafts than deal with other people.
History: Eldon lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Now he works as a singing tutor during his time off.
Motivation: To reunite with his absent father.
Ideals: Artistic, Logical. Flaws: Racist, Shy. Bonds: Family. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 77 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Violet garnet (900 gp). Blue quartz (11 gp). Blue quartz (11 gp).
Darrak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Dwarven culture. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs
Flaws: Racist, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Kiirith Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue crest is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Kiirith grew up listening to his father's many stories. Through the years after Kiirith was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kiirith's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend.
Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!