Umpen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears brown cloth garments or leather armor. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Umpen was born on a far eastern plains where he grew up under the tutelage of his father, an expert Farmer. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Professionalism. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 22000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.
Olunt Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has black hair. His gray eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Servant and was forced into it by his family.
Ideals: Gifted. Flaws: Ugly, Selfish, Lazy, Antagonistic. Bonds: Poor. Occupation: Servant
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 82 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 36000 sp. 1 Minor magic item. 1 Minor magic item.
Zogdûsh Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a top hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Opinionated, Artistic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 800 gp. Aquamarine (1500 gp). Blue quartz (7 gp). Alexandrite (1500 gp). Jasper (50 gp).
Lance Denholm, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He prefers to wear blue pants and tee shirts. His auburn hair is lengthy and is close to two feet long. He has hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: He got into the Armorer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Armorer soon after.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Flaws: Impulsive. Bonds: Guardian, Job, Mentor, Religious. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red-brown spinel (110 gp). 2 Thunderstones.
Vonbin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shortbow. He keeps his auburn hair in a pixie cut. His eyes are gray and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Vonbin grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Miller.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Criminal record, Adventurer, Nature, Job. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!