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NPC Generator

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Advanced [show]


Eiravel Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with Stetson hat. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a wizard, Eiravel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Athletic, Professionalism. Bonds: Religious, Mentor. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Eiravel Netyoive, Male Elf Monk 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Lapis lazuli (6 gp). Banded agate (6 gp). Citrine (40 gp).


Social Check DCs


Bûbol Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. With bright silver hair and a scraggly beard. His eyes are blue and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 15 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Bûbol Hallewell, Male Half-Orc Adept 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. Red spinel (60 gp).


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Barkeep, who enjoyed hunting, Charles was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets.

Flaws: Impulsive. Bonds: Poor, Guardian, Nature. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Charles Clifford, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Dalgal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He takes great joy in being the best Miller in town.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, his parents were killed by a brigands raid, leaving Dalgal alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: To be a Layabout again; and wishes to resurrect an old love

Flaws: Racist. Bonds: Job, Poor, Enemies, In love. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Dalgal Fallack, Male Dwarf Druid 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 108 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 11 (+0)12 (+1)
Skills Nature +7, Religion +7
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 31000 sp. Fire opal (1000 gp). 1 Minor magic item.


Social Check DCs


Raymond Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a yellow suit, black shirt, and tan tie. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Raymond's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Raymond Wedgwood, Male Human Wizard 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp.


Social Check DCs

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