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Advanced [show]


Dreali Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and typically wears pastel cloth garments or leather armor. His left hand appears badly burned and disfigured. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted. Flaws: Impulsive. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Dreali Remein, Male Half-Elf Commoner 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Rock crystal (30 gp).


Social Check DCs


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has no hair. He has several tiny topaz earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Pallabar lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Family. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Pallabar Nackle, Male Gnome Aristocrat 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wiggan Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized sapphire on his left hand. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has achieved small success as a Adventurer.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Artistic. Bonds: Rich, Job. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Wiggan Underfoot, Male Halfling Expert 15
Small (3'2") Halfling, True Neutral (CR 15)
Armor Class 11
Hit Points 74 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6

Possessions: 2000 gp. Golden yellow topaz (600 gp). Deep green spinel (110 gp). Chrysoprase (30 gp). Aquamarine (600 gp). Eye agate (8 gp). Sard (30 gp). Violet garnet (600 gp). Blue quartz (8 gp). Malachite (8 gp). Sardonyx (30 gp). Blue sapphire (1100 gp). Eye agate (8 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Golden pearl (110 gp). Blue sapphire (1100 gp). Aquamarine (600 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghash Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a blue suit. His hair is black and very short. His blue eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Ghash was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Ghash Graham, Male Half-Orc Barbarian 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 700 gp. Chalcedony (30 gp).


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and wears grey leather gloves, a grey jacket, and tight pants. He is bald on top and has large red tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Ugly, Insane, Racist, Mundane. Bonds: Military. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orsik Bigtoe, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs

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