Borun Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a white poncho over his likewise colored trousers and shirt. He sports a long auburn beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Borun is combative with any and all who dare try his patience in the slightest.
History: Borun was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: An old rival family wants him found.
Ideals: Athletic, Justice. Bonds: Job, Family, Immigrant. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp. Eye agate (5 gp). Deep green spinel (50 gp). White pearl (50 gp).
Laucian Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears yellow trousers with green and brown striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is long and golden with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. This amber eyed southerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Flaws: Secretive. Bonds: Rich, Immigrant, Family. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 360 gp. Brass mug with jade inlays (200 gp).
Az-Adar Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the left. He has green eyes.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Az-Adar grew up listening to his father's many stories. After coming to the age of reason, Az-Adar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He's looking for his big break.
Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 144 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Orc, Halfling
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
Possessions: 3000 gp. Golden yellow topaz (600 gp). Black star sapphire (700 gp). Black pearl (600 gp). Azurite (5 gp). Star rose quartz (70 gp). Iolite (70 gp). Violet garnet (600 gp). Canary diamond (2000 gp). Zircon (70 gp). Brown-green garnet (60 gp). Rich purple corundum (700 gp). Coral (60 gp). Azurite (5 gp). Blue-white diamond (2000 gp). Amber (60 gp). Rock crystal (70 gp). Sardonyx (70 gp). Golden yellow topaz (600 gp). 1 Medium magic item.
Ernest Hastings, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green armored body suit, with a simple grey line shooting up and back down. His silver hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Rhodochrosite (6 gp). 1 Banded mail.
Bulzo Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large black jacket. His Stetson hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Passionate. Flaws: Ugly, Selfish, Disease. Bonds: Rich. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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