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Advanced [show]


Bidreked Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is short and black. His eyes are gold and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Miner for hire.

Motivation: To unite with his sister; and to reunite with his absent father

Bonds: Attractive, Job, Rich, Family. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Bidreked Argenthrixus, Male Dragonborn Warrior 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Arumawann Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars, and sports empty pouches on his belt. His blonde hair is knotted and matted. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Mason business at a young age. He was an apprentice working in his mother's forge. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Flaws: Mundane, Addict, Insomniac. Bonds: Job, Nature. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Arumawann Fapplestamp, Male Gnome Bard 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 96 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Medium magic item.


Social Check DCs


Rolf Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his spear ready. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful slaver made him what he is. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Rolf Fawcett, Male Human Expert 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: Black pearl (1400 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Black pearl (1400 gp). Jade (160 gp). Freshwater pearl (14 gp). Pink diamond (6000 gp). Coral (160 gp). Rose (40 gp).


Social Check DCs


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear pastel pants and tee shirts. He has done his best to style his white fur to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Hedonist. Bonds: Immigrant, Job, Religious. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Shivering Buttons, Male Tabaxi Expert 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 80 pp. Chalcedony (70 gp).


Social Check DCs


Dalgal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Dalgal was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dalgal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dalgal. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent father; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Criminal record, Family. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Dalgal Steelfist, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs

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