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Advanced [show]


Pallabar Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large grey jacket. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his top grey hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Guardian, Nature, Job. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Pallabar Boondiggles, Male Gnome Commoner 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 170 gp.


Social Check DCs


Zedaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has styled his black crest well, parting it to the left. His red eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Fighting. Bonds: Family, Military. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Zedaar Hashphronyxadyn, Male Dragonborn Warlock 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Brown-green garnet (40 gp).


Social Check DCs


Heward Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His chestnut hair is thinning but still full. His eyes are a pleasant hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Bonds: Job, Has a crush, Immigrant, Slave. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Heward Cooper, Male Human Warlock 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 500 sp. Smoky quartz (30 gp).


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His yellow fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. Sun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by illithids. Sun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He's in love.

Bonds: Attractive, Has a crush, Enemies, Poor, Nature. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Sun Shore, Male Tabaxi Rogue 11
Medium (6'7") Tabaxi, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Orryn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears bulky red painted plate armor. He has a hunchback. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Persistence, Fighting. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Orryn Fabblestabble, Male Gnome Ranger 6
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Chalcedony (40 gp). Brown-green garnet (70 gp). Black opal (600 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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