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NPC Generator

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Advanced [show]


Bhevek Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His hair is long and black with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Beggar, Bhevek learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy.

Flaws: Shy. Bonds: Rich, Attractive, Religious, Job, Has a crush. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Bhevek Tallfellow, Male Halfling Barbarian 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)19 (+4) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Terran, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Fulbar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Flaws: Shy. Bonds: Adventurer, Attractive, Criminal record, Rich. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Fulbar Goodbarrel, Male Halfling Commoner 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 280 gp. Jade (50 gp). Violet garnet (600 gp). 1 Chain shirt.


Social Check DCs


Solomon Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His tied-back hair is brown. His eyes are a pleasant hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and find a way to reverse the transformation of his sister

Flaws: Sensitive, Addict. Bonds: Attractive, Immigrant, Mentor. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Solomon Yaeldrin, Male Half-Elf Sorcerer 11
Medium (5'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 73 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 10000 sp. Fire opal pendant on a fine gold chain (600 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (50 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky black painted plate armor. His brown hair is heavily combed to the left. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Nirgel hails from a village terrorized by illithids. Nirgel was born on a far southern forest where he grew up under the tutelage of his mother, an expert Knight. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: To protect his home; and someone believes him a fraud

Flaws: Ugly. Bonds: Enemies, Immigrant, Job, Guardian. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Nirgel Charisma, Male Tiefling Barbarian 9
Medium (6'1") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 97 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 12 (+1)20 (+5)
Skills Performance +8, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 2000 gp.


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has a slight overbite and is overall scrawny. His yellow fur is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Quick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Quick Grass, Male Tabaxi Monk 4
Medium (5'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Rhodochrosite (15 gp). Jade (100 gp).


Social Check DCs

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