Bathin Creed, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red hair. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north to a Farmer, Bathin learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Job. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 2000 gp. Blue-white diamond (4000 gp). Azurite (4 gp). Jasper (80 gp). White opal (400 gp). Moonstone (80 gp). Red-brown spinel (150 gp). Carnelian (80 gp). 1 Medium magic item.
Radomir Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. His hair is white and curly. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south. He worked as a nervous Ploughman and found it very stressful. He then took over the family business and is one of the better Ploughman for hire.
Motivation: He wants revenge against brigands; and expand his business
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Emerald (1400 gp). Sardonyx (80 gp). Golden yellow topaz (500 gp). 1 Minor magic item.
Kriv Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man usually wears his green robe and has his falchion always slung over his shoulder. He has styled his black crest well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Dayereth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His moppish white hair is in a traditional bowl cut. His green eyes peer out from beneath his deerstalker grey hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Dayereth grew up listening to his mother's many stories. When Dayereth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he uses money and sex appeal to get what he needs
Flaws: Lazy. Bonds: Rich, Attractive, Adventurer, Military. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp.
Dondon Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Athletic. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 300 gp. Moonstone (60 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
