Baradad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He wears a colorful flower in his silver crest. His eyes are likewise gold.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a Fisher, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 11)
Armor Class 12
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 2400 gp. Jeweled electrum ring (2000 gp). Finely wrought small gold bracelet (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. His hair, while still mostly golden, has prominent grey streaks. This gray eyed southerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.
Motivation: Many dire rats want him driven away; and to protect his home
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 31 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Alexandrite (1500 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is brown and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Art was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and meet up once more with his childhood friend
Bonds: Attractive, Guardian, Rich, Adventurer, Has a crush. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +2
Possessions: 100 gp. Obsidian (11 gp). Black pearl (700 gp). Black opal (900 gp).
Dworic Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His long white hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends.
Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp. Obsidian (12 gp). Golden yellow topaz (700 gp).
Dain Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: When he was but 4 years old his parents immigrated from the east. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for him; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!