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NPC Generator

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Advanced [show]


Thorin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He has a hunchback. He has a small bristly mustache and wavy white hair. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Thorin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thorin Trueanvil, Male Dwarf Barbarian 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Everburning torch. 1 Holy water. 1 Holy water.


Social Check DCs


Brottor Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Insane, Shy, Mundane. Bonds: Family. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Brottor Deepdelver, Male Dwarf Wizard 10
Medium (4'1") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 21 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 290 pp. 1 Minor magic item.


Social Check DCs


Raam Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple green line shooting up and back down, and carries monstrous two handed axes. His hair is cut close to his head. His fierce red eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Raam Quest, Male Tiefling Cleric 3
Medium (6'7") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Pog Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. He has dyed his greying red hair a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Tanner.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Poor, In love, Job, Mentor, Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Pog Gobblefirn, Male Gnome Warlock 10
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 99 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Obsidian (6 gp). Sard (40 gp). Moss agate (6 gp). Citrine (40 gp). Red garnet (150 gp). Peridot (40 gp). Black opal (1500 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Adrik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His hair is short and chestnut. His blue eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: Adrik was born the youngest of three triplets. Adrik was born on a far western plains where he grew up under the tutelage of his father, an expert Healer. He left for the west, certain he would find work there.

Motivation: Regain custody of his son.

Flaws: Insane, Addict. Bonds: Rich, Immigrant, Family. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Adrik Ungart, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. Violet garnet (200 gp).


Social Check DCs

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