Moon Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has styled his yellow fur well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Carpenter, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. Golden yellow topaz (1400 gp). Onyx (20 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azgrom Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean green cloak covering his clean studded leather, he is not a threatening figure. He sports a flattop hair cut. His green eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Logical, Gifted. Bonds: Military, Adventurer. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 59 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Goblin, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Floshem, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He keeps his auburn hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Halimath was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Philantrophist, Fighting, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Crawford, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears baggy grey pantaloons and a white scarf, and his gloved hand is found clutching a ceremonial dagger. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the west. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a necromancer, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Assassin, but he got bored and became a Mayor. He has achieved small success as a Mayor.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Hadarai Teinithra, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has no hair. His eyes are amber and catlike.
Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across
History: He was raised in a desert tribe. While studying, he fell in love. They married and had a son. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Nature, In love. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp. 1 Half-Plate.
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