Zook Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and blue robe with the hood down. His skin is fair and his fingers are delicate and long. His moppish blonde hair is in a traditional bowl cut. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he feels kind of lost in life
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 20 (+5) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp. 1 Minor magic item.
Varg Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 33 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 7000 sp. Rose (60 gp). Hematite (10 gp). Hematite (10 gp). Freshwater pearl (10 gp). Emerald (1200 gp). Black pearl (1500 gp). Jet (150 gp).
Harbek Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of luck around his neck, and a longbow on his belt. His blonde hair is styled in orderly dreadlocks. His eyes are likewise brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Ugly, Secretive, Antagonistic. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Imsh Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He wears a worn and beaten armor. With a patchy brown beard and wild brown hair. He has several tiny amber earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a pair of adventurers, Imsh grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Some 6 years later his spouse died after the birth of his son. Heartbroken, Imsh never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To reunite with his old friends.
Ideals: Disciplined, Optimist. Bonds: Rich, In love, Adventurer. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tan trousers with red and blue striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.
History: He was raised in a mountains tribe. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Insomniac, Antagonistic, Racist. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 11000 cp.
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Their contribution stands as a beacon of hope for all adventurers!