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Advanced [show]


Roger Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Philantrophist, Gifted. Bonds: Rich, Enemies. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Roger Ridley, Male Human Warrior 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Fargrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has a slight overbite and is overall scrawny. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Fargrim grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Fargrim Balderk, Male Dwarf Bard 11
Medium (3'11") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 58 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Watson Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. With bright silver hair and a scraggly beard. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and to get a good night's sleep

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Disease, Insomniac. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Watson Goodbarrel, Male Halfling Expert 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Erias Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a black coat over a green low-cut shirt, and a deerstalker hat upon his head. He is muscular with a powerful set of arms. His hair, while still mostly white, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Dwarven people; and further expansion of business

Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Immigrant, Job. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Erias Helcral, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elaim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His hair is short and white. His gray eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better trade route.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Debt. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Elaim Torunn, Male Dwarf Paladin 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Medicine +7, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. White opal (1500 gp). Sardonyx (30 gp). Citrine (30 gp). Malachite (9 gp). Red spinel (80 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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