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NPC Generator

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Advanced [show]


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan coat over a red low-cut shirt, and a feathered hat upon his head. With a patchy chestnut beard and wild chestnut hair. His brown eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Uthemar's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: Uthemar was raised in a hard working conservative environment. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Scribe.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Uthemar Iranapha, Male Elf Cleric 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Charles Langdon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy black suit. His hair is always cut to a buzz. His eyes are amber.

Personality: This man loves painting and to teach people painting more than just about anything. He has all his life been fascinated with painting.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the ruined castle and found the beat up sai and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Charles Langdon, Male Human Druid 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Just what you see.


Social Check DCs


Jade Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His red fur is still thick. His blue eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Jade Thunder, Male Tabaxi Bard 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 10 (+0)19 (+4)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 26000 sp.


Social Check DCs


Mugrunden Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. His red crest is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. Mugrunden enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Engraver father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Flaws: Ugly, Impulsive, Hedonist, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Mugrunden Akambherylliax, Male Dragonborn Fighter 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His black hair is lengthy. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nalral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nalral. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a deep hatred of giants

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Nalral Silverstone, Male Dwarf Warrior 5
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Brown-green garnet (70 gp).


Social Check DCs

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