Arumawann Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a black costume with the symbols of his god on his torso. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Doctor in town.
History: Born in the west to a Doctor, Arumawann learned a great deal about his mother's area of expertise. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Gifted, Optimist. Bonds: Job. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 76 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. Deep green spinel (160 gp). Jasper (50 gp). 1 Minor magic item.
Oloric Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. He keeps his blonde hair in a pixie cut. He is baby faced.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with poetry.
History: Oloric lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against orcs; and doesn't want to be a weaver and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Nature, Enemies. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp. Carnelian (60 gp). Black pearl (500 gp). 1 Chain shirt.
Altho Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a pastel armored body suit, with a simple red line shooting up and back down. His auburn hair is braided into rings. His brown eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 22000 sp.
Zephan Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears black cloth garments or leather armor. His chestnut hair is unkempt and raggedy. His eyes are red and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Athletic. Flaws: Ugly, Terse, Forgetful. Bonds: Poor. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Coral (60 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.
Raer Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a red collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is cut short with large spiked bangs in the front. His eyes are likewise brown.
Personality: A skeptical and narcissistic man, Raer's first love is himself. His second love is also himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Immigrant, Rich, Adventurer, Job. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Aquamarine (900 gp). Black pearl (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
