Merihim Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely green suit with brown socks and a vest with buckled shoes. His hair is chestnut and curly. His red eyes peer out from beneath his Stetson green hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Bonds: Attractive, In love, Poor, Nature, Criminal record. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Infernal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Rurik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely green suit with white socks and a vest with buckled shoes. His white hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 pp. 1 Hourglass.
Rurik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His red hair is braided into rings. His thin eyebrows rest above his beady violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with painting.
History: He was born in the east, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 320 gp. 1 Magnifying glass.
Oblar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His white hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Opinionated. Flaws: Disease, Greedy. Bonds: Job. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 90 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
Possessions: 2300 gp. Old masterpiece painting (900 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Crawford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown armored body suit, with a simple black line shooting up and back down, and a wedding ring on his right hand. His hair is short and blonde. He wears crescent spectacles with a black brim.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Architect business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult.
Ideals: Extrovert. Bonds: In love, Slave, Job. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 4000 cp. Red garnet (70 gp). Aquamarine (200 gp).
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