Sethrekar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy violet pantaloons and a black scarf. He is portly but not overly obese. He has styled his rusty crest well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sethrekar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sethrekar. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has decided he is irredeemable; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp.
Immeral Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Family, Religious. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Two Llamas Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His lavender fur is long and unkept. He has several tiny opal earrings on each ear.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tabaxi compassion.
Flaws: Ugly, Racist. Bonds: Rich, Military. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 12)
Armor Class 15
Hit Points 87 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d10-1, Ranged +9 / 3d10+5, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 400 pp. Black pearl (800 gp). Black pearl (800 gp). Black pearl (800 gp). Star rose quartz (60 gp).
Traki Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, grey, dusty cloak. He is tall, broad shouldered and powerfully built. He wears his silver hair down. He wears an eyepatch.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, In love. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Dimble Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. His chestnut hair is knotted and matted. This amber eyed northerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: Dimble hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Dimble alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and wants to raise his children well
Ideals: Persistence, Professionalism. Bonds: Attractive, Enemies, Family, Rich. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Giant, Gnoll, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +6
Possessions: 300 gp.
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