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Advanced [show]


Mozû Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His red hair, when down, is lengthy. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly, Addict, Mundane. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Mozû Home, Male Half-Orc Rogue 11
Medium (5'1") Half-Orc, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2800 gp. Star rose quartz (20 gp). Sard (20 gp). Aquamarine (200 gp). Tourmaline (130 gp). Red garnet (130 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan costume with the symbols of the sun god on his torso and is in decent physical shape. He wears a Stetson hat to hide his balding. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: Merihim was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Addict, Impulsive, PTSD. Bonds: Job. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Merihim Silence, Male Tiefling Fighter 4
Medium (6'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tricking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He wears his brown fur down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of northern immigrants he idolized his mother. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Banker for hire.

Motivation: He's in love; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Tricking In the Morning, Male Tabaxi Wizard 10
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1300 gp. Amber (60 gp). Tiger eye turquoise (5 gp). Rock crystal (70 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears just a blue suit. His silver hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.

History: Uthemar was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Persistence. Flaws: Ugly, Terse. Bonds: Mentor. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Uthemar Dalanthan, Male Elf Rogue 12
Medium (5'5") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 38 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Athletics +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 4000 gp. Azurite (13 gp). Banded agate (13 gp). Black pearl (1400 gp). Rhodochrosite (13 gp). Carnelian (80 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs


Trynnicus Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His bronze crest is singed and shortened. His eyes are a pleasant red.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south his family was never financially stable. After coming to the age of reason, Trynnicus took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Trynnicus Akambherylliax, Male Dragonborn Barbarian 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 61 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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