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NPC Generator

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Advanced [show]


Reynard Harrington, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is unkempt and raggedy. His amber eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and wants to open a new tavern

Flaws: Ugly, Selfish. Bonds: Poor, Guardian. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Reynard Harrington, Male Human Druid 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear green tank tops with blue pants. With bright white hair and a scraggly beard. His hazel eyes lackadaisically let the world flow into them.

Personality: Erky hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Artistic, Philantrophist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Erky Musgraben, Male Gnome Ranger 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp.


Social Check DCs


Mugrunden Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries scythes. He keeps his copper crest in a pixie cut. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Mugrunden liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mugrunden fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Artistic. Flaws: Terse. Bonds: Adventurer, Nature. Occupation: Architect

Voice: German accent

Attributes [hide]

Mugrunden Linxakasendalor, Male Dragonborn Barbarian 6
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a silver handlebar mustache and slicked back silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Stannor Strongbones, Male Halfling Druid 9
Small (2'11") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Just what you see.


Social Check DCs


Shane Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple brown robe with green stripes complete with hood. His head has been shaved. His green eyes peer out from beneath his top brown hat.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has never given up on his writing dream.

Motivation: His religion dominates his actions; and a strong sense of loyalty to half-elven people

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Shane Teinithra, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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