Fargrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries scimitars. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Religious. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 pp. Moss agate (9 gp).
Leaf Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His black fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are copper and beady.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently the stress of being a Blacksmith has made it difficult for him to sleep.
Motivation: Sabotage a competitor; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Criminal record. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp.
Gerald Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is cut close to his head. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east to a Knight, Gerald learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Half-Elven people; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Religious, Job. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
Possessions: 380 gp.
Eberk Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright yellow suits and hats. His broad hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.
Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Eberk was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Artistic, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Military, In love. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 100 gp.
Harvest Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He prefers to wear yellow pants and tee shirts. He keeps his long red fur kept up in a rat tail. His copper eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 200 gp. Star ruby (1200 gp).
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