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NPC Generator

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Advanced [show]


Tordek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is smooth and relatively long. His eyes are brown and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Tordek Gorunn, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)17 (+3) 14 (+2)9 (-1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Sun In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has styled his brown fur well, parting it to the right. He has a dull look in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Rich. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Sun In the Morning, Male Tabaxi Rogue 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp. Amethyst (120 gp). 1 Banded mail. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Odo Hartford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Apothecary uniform. He has a slight overbite and is overall scrawny. His black hair and beard is wavy and long. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Guardian, Family. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Hartford, Male Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 70 gp.


Social Check DCs


Fax Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He sports a flattop crest cut. His gold eyes lackadaisically let the world flow into them.

Personality: Fax is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Fax does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fax Kerrhylon, Male Dragonborn Sorcerer 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 17 (+3)16 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: Just what you see.


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries a battered trident and tarnished bow as well. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 3 years old his parents immigrated from the west. His father was a soldier and died while he was still young. Erky was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Immigrant, Military, Job. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Erky Musgraben, Male Gnome Cleric 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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