Foxilon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His silver hair, when down, is lengthy. He has brown eyes and a green hat with a blue feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Emotional, Antagonistic. Bonds: Poor, Nature. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Star rose quartz (70 gp). 1 Minor magic item.
Skoth Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Sensitive. Bonds: Job, Poor. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 37 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. A necklace of small pink pearls (6000 gp). Solid gold idol (700 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
Darrak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Darrak took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Has a crush, Adventurer. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp.
Enialis Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Ploughman. His silver hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to get laid; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Violet garnet (1400 gp). Aquamarine (1400 gp).
Adrex Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears pastel painted combat armor at almost all times. His crest is scarlet and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Adrex was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Bonds: Poor, Has a crush, Adventurer. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 9
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. Amethyst (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!