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Ulfgar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in white turtlenecks beneath a black coat with tan slacks. His golden hair is lengthy and is close to two feet long. He has amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Navigator, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Athletic, Entrepeneur. Bonds: Nature, Adventurer, Criminal record. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Ulfgar Eversharp, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 113 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: Deep blue spinel (1400 gp). Blue diamond (4000 gp). Moonstone (60 gp). Lapis lazuli (10 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brottor Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut short. His thin eyebrows rest above his beady violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Brottor grew up listening to his mother's many stories. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Brottor Rumnaheim, Male Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 106 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 21 (+5)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +7

Possessions: 300 pp. Banded agate (11 gp). Aquamarine (200 gp). Rock crystal (20 gp). Alexandrite (200 gp). Tiger eye turquoise (11 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears just a yellow suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His black hair is still thick. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Mindartis was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Professionalism, Gifted. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Mindartis Il-Song, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright green suits and hats. His white fur is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. His necromantic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Gifted, Justice. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Quick Mirror, Male Tabaxi Aristocrat 6
Medium (6'1") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 200 gp. Moss agate (6 gp). Rose (40 gp). Bloodstone (40 gp). Eye agate (6 gp).


Social Check DCs


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet Stetson hat and violet clothes. His crest is cut close to his head. His eyes are red and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. When Zedaar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Secretive. Bonds: Military, Criminal record. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1800 gp. Bloodstone (20 gp). Deep green spinel (90 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1500 gp). Silver pearl (90 gp). Obsidian (6 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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