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Advanced [show]


Warryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his black hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: Born in the west to a Knight, Warryn learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Warryn Timbers, Male Gnome Warlock 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Athletics +3, History +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Direcris Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Bonds: Slave, Mentor, Rich. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Direcris Skaarzborroosh, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp. Golden pearl (110 gp).


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a violet suit. His cinnamon fur is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. He has had some formal writing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Athletic, Impeccable, Persistence, Artistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Great Candle, Male Tabaxi Warlock 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 17 (+3)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 7000 sp. Star rose quartz (40 gp). Violet garnet (500 gp). Banded agate (9 gp).


Social Check DCs


Chay Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey costume with the symbols of magic on his torso. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Chay was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Chay was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Chay's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Shy, Antagonistic. Bonds: Poor. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chay Brightmoon, Male Halfling Paladin 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Kilvar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a red suit. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long chestnut hair kept up in a rat tail. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Criminal record, Enemies. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Kilvar Durthane, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 12 (+1)6 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. Obsidian (12 gp). Jet (40 gp). Freshwater pearl (12 gp).


Social Check DCs

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