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Bharash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear yellow pants and tee shirts. His red crest is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Herbalist, who enjoyed hunting, Bharash was taken on many hunting expeditions. Bharash was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Philantrophist. Flaws: Secretive. Bonds: Nature, Religious, Enemies. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Bharash Beryntolthropal, Male Dragonborn Cleric 5
Medium (6'1") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he wears dark leathers with embroidery. His black crest is still thick. His eyes are gold and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Guardian. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Warlock 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His silver crest is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, In love, Immigrant. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Norkruuth Ebynichtomonis, Male Dragonborn Ranger 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Hematite (11 gp). 2 Alchemist’s fire. 2 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Barendd Ungart, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)9 (-1) 12 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Five Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. His black fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Healer job and began his own company from there.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Flaws: Depressed, Hedonist, Mundane. Bonds: Mentor, Job. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Five Of Wine, Male Tabaxi Wizard 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 600 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (900 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs

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